Post by Majin Cajabe on May 2, 2009 20:48:27 GMT -5
This is a well-built structure, filled with saiyans of all classes, attempting to surpass their limits time and time again.
This is where you are able to learn new techniques.
You can learn one technique for every you have.
Each technique takes 20 posts in this dojo to learn.
Some techniques have upgrades.
To upgrade a technique you must take 10 more posts here.
Also, to be able to upgrade in the first place, you must have 10s.
Once you have upgraded, you can either use the regular or upgraded form of it - you are not restricted to using the upgraded form only.
Vegeta Techniques
Mouth Cannon
Riot Javelin
Saturday Crush
Kill Driver
Double Sunday
Break Storm
Final Impact
Gallick Gun
Big Bang Attack
Final Flash
False Moon (Saiyans Only)
Energy Rings (Saiyans Only)
Blaster Shell (Saiyans Only)
Upgrades
Last Riot Javelin [Riot Javelin]
Break Cannon [Mouth Cannon]
Filthy Fireworks [Break Storm]
Super Gallick Gun [Gallick Gun]
Final Shine [Final Flash]
Golden Moon [False Moon] (Saiyans Only)
Atomic Blast [Energy Rings] (Saiyans Only)
Gigantic Meteor [Blaster Shell] (Saiyans Only)
Descriptions
Substitute ki with energy if you're an android.
Mouth Cannon: A blast of ki from the mouth. Very surprising, but not particularly powerful unless used while transformed.
Riot Javelin: A swirling ball of ki, hurled from one hand. Can consume regular ki blasts along its path, obliterating (not absorbing) them. This takes a moment to create in the first place - cannot be used instantaneously, and usage drains more than conventional balls of ki, obviously.
Saturday Crush: A huge ball of ki, which can be held in the path of an oncoming ki wave to hold it back. This is more effective than beam-struggling, but if you win, you still have to throw the ball for it to hit anything, unlike in beam struggles, where once you win your ki hits.
Kill Driver: A large ring of ki with immense destructive power. This can take down an Oozaru while you're in Base form, for example. The only problem is the hollow in the middle of the ring... if you aim 'directly' at your target, they'll just pass through the center without harm. One use per battle.
Double Sunday: A powerful beam of ki fired from both hands at once. Moves with extreme speed, so this is extremely difficult to get out of the way of. Basically, your opponent has to 'keep their eye on the birdie' if they want to even hope of escaping this attack.
Break Storm: Gather ki for one turn, then raise your index and middle finger as if you're swearing... and BOOM! The whole place you're standing just blows up. Causes widespread damage that's extremely difficult to avoid, but consumes a lot of ki. One use per battle.
Final Impact: Surround yourself with your ki to create an aura that temporarily enhances your speed and strength, and execute a combo of your desire. This drains ki fairly quickly if kept active for more than one turn, so it should be used sparingly.
Gallick Gun: Gather ki for one turn behind your back, and release it all in one insanely powerful wave of ki. This usually unleashes a large quantity of your ki, so it's best not to use it too often.
Big Bang Attack: Gather ki for at least one turn, but you can do it for longer, and use that ki to create a gigantic ball of ki, which you blast out from the palm of one hand. The ball has great explosive power, which is released as soon as the ball makes contact with anything in an amazing BOOM!
Final Flash: Gather ki in both hands at either side of your body, then slam your wrists together in front of you and release it all in a blinding wave of ki. With enough power, this attack can vaporize an opponent or parts of an opponent unlucky enough to be caught in the wave.
False Moon: Gather ki in to an orb for one turn, and throw it to the sky. The orb releases a light once it's at its height. With the light are blutz waves, which will transform any saiyan who looks at the light in to an oozaru... provided thay have a tail.
False moons cannot be destroyed, but do fade after battle.
Energy Rings: Point your index and middle finger at your opponent, gather ki for a second, and shoot a few highly concentrated rings of ki. With one turn charge the rings can restrain an opponent and pin them against a wall or something. With two turns charge the rings are so concentrated that they can just rip right through things and out the other side.
Blaster Shell: An absolutely gigantic ball of concentrated ki, which you hurl at your victim. This attack is all about pure power.
Upgrade Descriptions
Last Riot Javelin[/b]: An immense wave of ki that draws in ki blasts around it to make it stronger. Requires 1 turn charge, and has 2 uses per battle.
Break Cannon: Requires one post of charge. An extremely fast-moving and wide-spreading wave of ki of extreme power. Consumes a lot of ki, so best not used too often.
Filthy Fireworks: Gather ki for one turn in to your index and middle finger, then point at your victim. The ki will travel at extreme speed, while invisible. Once it hits something, it EXPLODES. A merciless finishing move, which can actually make a victim explode if they've been weakened enough... hence the name of this technique. This has a high ki consumption, so it's once per battle.
Super Gallick Gun: Requires 2 posts charge. A direct hit from this, for some reason, cannot kill anyone or destroy a planet, but will easily result in an instant KO.
Final Shine: A Final Flash... from one hand. Your other hand is free to use as you please... you could even fire... ANOTHER FINAL SHINE (gasp) from your free hand. Requires 1 turn charge for each hand. Using both hands drains ki FAST, but the power of this technique makes it worth it.
Golden Moon: Gather ki in to an orb for two posts, and throw it to the sky. The orb releases a light once it's at its height. With the light are heavily concentrated blutz waves, which will transform any saiyan who looks at the light in to an oozaru... provided thay have a tail. In addition, any saiyans who are capable, will become 'Wild Golden Oozarus'.
Golden moons cannot be destroyed, but do fade after battle.
Atomic Blast: The concentrated power in energy rings... but in a massive blast. Two turn charge, and more draining than the two-turn version of Energy Rings.
Gigantic Meteor: You thought the Blaster Shell was huge, didn't you? Well think again. This requires 1 turn of charge, and has so much power and uses so much ki that it's one use per battle.
This is where you are able to learn new techniques.
You can learn one technique for every you have.
Each technique takes 20 posts in this dojo to learn.
Some techniques have upgrades.
To upgrade a technique you must take 10 more posts here.
Also, to be able to upgrade in the first place, you must have 10s.
Once you have upgraded, you can either use the regular or upgraded form of it - you are not restricted to using the upgraded form only.
Vegeta Techniques
Mouth Cannon
Riot Javelin
Saturday Crush
Kill Driver
Double Sunday
Break Storm
Final Impact
Gallick Gun
Big Bang Attack
Final Flash
False Moon (Saiyans Only)
Energy Rings (Saiyans Only)
Blaster Shell (Saiyans Only)
Upgrades
Last Riot Javelin [Riot Javelin]
Break Cannon [Mouth Cannon]
Filthy Fireworks [Break Storm]
Super Gallick Gun [Gallick Gun]
Final Shine [Final Flash]
Golden Moon [False Moon] (Saiyans Only)
Atomic Blast [Energy Rings] (Saiyans Only)
Gigantic Meteor [Blaster Shell] (Saiyans Only)
Descriptions
Substitute ki with energy if you're an android.
Mouth Cannon: A blast of ki from the mouth. Very surprising, but not particularly powerful unless used while transformed.
Riot Javelin: A swirling ball of ki, hurled from one hand. Can consume regular ki blasts along its path, obliterating (not absorbing) them. This takes a moment to create in the first place - cannot be used instantaneously, and usage drains more than conventional balls of ki, obviously.
Saturday Crush: A huge ball of ki, which can be held in the path of an oncoming ki wave to hold it back. This is more effective than beam-struggling, but if you win, you still have to throw the ball for it to hit anything, unlike in beam struggles, where once you win your ki hits.
Kill Driver: A large ring of ki with immense destructive power. This can take down an Oozaru while you're in Base form, for example. The only problem is the hollow in the middle of the ring... if you aim 'directly' at your target, they'll just pass through the center without harm. One use per battle.
Double Sunday: A powerful beam of ki fired from both hands at once. Moves with extreme speed, so this is extremely difficult to get out of the way of. Basically, your opponent has to 'keep their eye on the birdie' if they want to even hope of escaping this attack.
Break Storm: Gather ki for one turn, then raise your index and middle finger as if you're swearing... and BOOM! The whole place you're standing just blows up. Causes widespread damage that's extremely difficult to avoid, but consumes a lot of ki. One use per battle.
Final Impact: Surround yourself with your ki to create an aura that temporarily enhances your speed and strength, and execute a combo of your desire. This drains ki fairly quickly if kept active for more than one turn, so it should be used sparingly.
Gallick Gun: Gather ki for one turn behind your back, and release it all in one insanely powerful wave of ki. This usually unleashes a large quantity of your ki, so it's best not to use it too often.
Big Bang Attack: Gather ki for at least one turn, but you can do it for longer, and use that ki to create a gigantic ball of ki, which you blast out from the palm of one hand. The ball has great explosive power, which is released as soon as the ball makes contact with anything in an amazing BOOM!
Final Flash: Gather ki in both hands at either side of your body, then slam your wrists together in front of you and release it all in a blinding wave of ki. With enough power, this attack can vaporize an opponent or parts of an opponent unlucky enough to be caught in the wave.
False Moon: Gather ki in to an orb for one turn, and throw it to the sky. The orb releases a light once it's at its height. With the light are blutz waves, which will transform any saiyan who looks at the light in to an oozaru... provided thay have a tail.
False moons cannot be destroyed, but do fade after battle.
Energy Rings: Point your index and middle finger at your opponent, gather ki for a second, and shoot a few highly concentrated rings of ki. With one turn charge the rings can restrain an opponent and pin them against a wall or something. With two turns charge the rings are so concentrated that they can just rip right through things and out the other side.
Blaster Shell: An absolutely gigantic ball of concentrated ki, which you hurl at your victim. This attack is all about pure power.
Upgrade Descriptions
Last Riot Javelin[/b]: An immense wave of ki that draws in ki blasts around it to make it stronger. Requires 1 turn charge, and has 2 uses per battle.
Break Cannon: Requires one post of charge. An extremely fast-moving and wide-spreading wave of ki of extreme power. Consumes a lot of ki, so best not used too often.
Filthy Fireworks: Gather ki for one turn in to your index and middle finger, then point at your victim. The ki will travel at extreme speed, while invisible. Once it hits something, it EXPLODES. A merciless finishing move, which can actually make a victim explode if they've been weakened enough... hence the name of this technique. This has a high ki consumption, so it's once per battle.
Super Gallick Gun: Requires 2 posts charge. A direct hit from this, for some reason, cannot kill anyone or destroy a planet, but will easily result in an instant KO.
Final Shine: A Final Flash... from one hand. Your other hand is free to use as you please... you could even fire... ANOTHER FINAL SHINE (gasp) from your free hand. Requires 1 turn charge for each hand. Using both hands drains ki FAST, but the power of this technique makes it worth it.
Golden Moon: Gather ki in to an orb for two posts, and throw it to the sky. The orb releases a light once it's at its height. With the light are heavily concentrated blutz waves, which will transform any saiyan who looks at the light in to an oozaru... provided thay have a tail. In addition, any saiyans who are capable, will become 'Wild Golden Oozarus'.
Golden moons cannot be destroyed, but do fade after battle.
Atomic Blast: The concentrated power in energy rings... but in a massive blast. Two turn charge, and more draining than the two-turn version of Energy Rings.
Gigantic Meteor: You thought the Blaster Shell was huge, didn't you? Well think again. This requires 1 turn of charge, and has so much power and uses so much ki that it's one use per battle.