Post by Majin Cajabe on May 3, 2009 18:17:59 GMT -5
You can train with the greatest human warrior of all time - Tien Shinhan!
He has constructed his own dojo, a simple one where the walls inside are covered with images that promote peace and enlightenment for all his students.
You will also find Tien's best friend, Chiaotzu, training here.
This is where you are able to learn new techniques.
You can learn one technique for every you have.
Each technique takes 20 posts in this dojo to learn.
Some techniques have upgrades.
To upgrade a technique you must take 10 more posts here.
Also, to be able to upgrade in the first place, you must have 10s.
Once you have upgraded, you can either use the regular or upgraded form of it - you are not restricted to using the upgraded form only.
Tien's Techniques
Split Form
Solar Flare
Dodonpa Ray
Tri Beam
4-Arms Attack
Super Voleyball Fist
Chiaotzu's Techniques
Dodonpa Ray
Psychic Halt
Shockwave
Tien's Upgrades
Dodonpa Wave [Dodonpa Ray]
8-Arms Attack [4-Arms Attack]
Neo Tri Beam [Tri-Beam] (Humans Only)
Chiaotsu's Upgrades
Dodonpa Wave [Dodonpa Ray]
Mind Bind [Psychic Halt]
Explosion [Shockwave]
Descriptions[/u]
Substitute ki for energy if you're an android.
Split Form: Divide your ki evenly in to multiple copies of yourself. Your Power Level is evenly divided, but you gain tactical and strategic advantages.
Solar Flare: Requires sunlight. A blinding light bursts out all around you, blinding everyone but you for 2 posts. Only 1 use per battle.
Dodonpa Ray: Highly concentrated ki fired from one finger. This can pierce through its target and tends to also ignite anything flammable.
Tri Beam: Requires 1 turn to gather life force (not ki). Life force is far more powerful than ki, making this insanely powerful. Automatically and instantly beats any non-life force non-10x power attack from any character of equal or lower Power Level. Cannot be used while at Weakened 50%. Using this forces you to Weakened 50%, and you lose the ability to use your Desperation Attack.
4-Arms Attack: Sacrifice a large portion of your ki to grow two arms out of your back. But if your ki gets too low, the arms will fade.
Super Volleyball Fist: Play volleyball with your opponent (they're the ball, metaphorically speaking) by using the speed involved in the After Image technique, but without the ki drain of the After Image technique. The only ki drain is from the physical attacks. Almost impossible to escape once the opponent is caught in this attack.
If your opponent is unable to escape it at all after 1 post of beating, you then execute a 'spike' to smash them in to the ground for decent high-speed damage.
One use per battle.
Psychic Halt: Paralyze an opponent for 1 post so you can get in a few cheap hits. Can't be used for cheap kills, dismemberments, or thefts. Only 1 use per battle.
Shockwave: Thrust your arm forward, releasing an invisible burst of ki at EXTREME SPEEDS. This ki does very little damage, but it's virtually undodgable to anyone who's already in its path. When it hits, it throws its victim way off their feet and back a good distance.
Using this consecutively leads to sudden ki exhaustion and tried arms. Best used in single shots at the right times.
Upgrade Descriptions
Dodonpa Wave[/b]: A full-size wave fired from one hand, with all the focus of a finger ray combined with all the power of a wave. Plus, it has a homing effect. 1 turn charge for this devastating attack, and requires a huge portion of ki to pull it off.
8-Arms Attack: Grow 6 arms out of your back! Requires 1 turn to gather all the ki... and you need a lot of it. So make sure this is worth it.
Neo Tri Beam: Requires 2 turns to gather life force. Then you release multiple Tri Beams one after the other to completely overpower any enemy. Warning: This will knock you out and put you inches from your death. You will need to be healed or given a senzu bean, or else you're just not going to wake up... ever.
Mind Bind: Requires 1 turn charge. Stop all characters of your choice, binding them in their exact spots, unable to move or fight in any way.
Pick one of the frozen characters, and get in a few cheap hits. Can't be used for cheap kills/thefts/dismemberments/etcetera.
Lasts one turn; one use per battle.
To use both Mind Bind and Psychic Halt once each in battle, you must sacrifice a rather large chunk of ki, so it's best only using one of the two.
Explosion: Spend 2 turns gathering ki, and then release it in a huge explosion around your entire body throughout the area. You only get one shot at this, because, you can imagine this eats up one hell of a huge chunk of your ki.
He has constructed his own dojo, a simple one where the walls inside are covered with images that promote peace and enlightenment for all his students.
You will also find Tien's best friend, Chiaotzu, training here.
This is where you are able to learn new techniques.
You can learn one technique for every you have.
Each technique takes 20 posts in this dojo to learn.
Some techniques have upgrades.
To upgrade a technique you must take 10 more posts here.
Also, to be able to upgrade in the first place, you must have 10s.
Once you have upgraded, you can either use the regular or upgraded form of it - you are not restricted to using the upgraded form only.
Tien's Techniques
Split Form
Solar Flare
Dodonpa Ray
Tri Beam
4-Arms Attack
Super Voleyball Fist
Chiaotzu's Techniques
Dodonpa Ray
Psychic Halt
Shockwave
Tien's Upgrades
Dodonpa Wave [Dodonpa Ray]
8-Arms Attack [4-Arms Attack]
Neo Tri Beam [Tri-Beam] (Humans Only)
Chiaotsu's Upgrades
Dodonpa Wave [Dodonpa Ray]
Mind Bind [Psychic Halt]
Explosion [Shockwave]
Descriptions[/u]
Substitute ki for energy if you're an android.
Split Form: Divide your ki evenly in to multiple copies of yourself. Your Power Level is evenly divided, but you gain tactical and strategic advantages.
Solar Flare: Requires sunlight. A blinding light bursts out all around you, blinding everyone but you for 2 posts. Only 1 use per battle.
Dodonpa Ray: Highly concentrated ki fired from one finger. This can pierce through its target and tends to also ignite anything flammable.
Tri Beam: Requires 1 turn to gather life force (not ki). Life force is far more powerful than ki, making this insanely powerful. Automatically and instantly beats any non-life force non-10x power attack from any character of equal or lower Power Level. Cannot be used while at Weakened 50%. Using this forces you to Weakened 50%, and you lose the ability to use your Desperation Attack.
4-Arms Attack: Sacrifice a large portion of your ki to grow two arms out of your back. But if your ki gets too low, the arms will fade.
Super Volleyball Fist: Play volleyball with your opponent (they're the ball, metaphorically speaking) by using the speed involved in the After Image technique, but without the ki drain of the After Image technique. The only ki drain is from the physical attacks. Almost impossible to escape once the opponent is caught in this attack.
If your opponent is unable to escape it at all after 1 post of beating, you then execute a 'spike' to smash them in to the ground for decent high-speed damage.
One use per battle.
Psychic Halt: Paralyze an opponent for 1 post so you can get in a few cheap hits. Can't be used for cheap kills, dismemberments, or thefts. Only 1 use per battle.
Shockwave: Thrust your arm forward, releasing an invisible burst of ki at EXTREME SPEEDS. This ki does very little damage, but it's virtually undodgable to anyone who's already in its path. When it hits, it throws its victim way off their feet and back a good distance.
Using this consecutively leads to sudden ki exhaustion and tried arms. Best used in single shots at the right times.
Upgrade Descriptions
Dodonpa Wave[/b]: A full-size wave fired from one hand, with all the focus of a finger ray combined with all the power of a wave. Plus, it has a homing effect. 1 turn charge for this devastating attack, and requires a huge portion of ki to pull it off.
8-Arms Attack: Grow 6 arms out of your back! Requires 1 turn to gather all the ki... and you need a lot of it. So make sure this is worth it.
Neo Tri Beam: Requires 2 turns to gather life force. Then you release multiple Tri Beams one after the other to completely overpower any enemy. Warning: This will knock you out and put you inches from your death. You will need to be healed or given a senzu bean, or else you're just not going to wake up... ever.
Mind Bind: Requires 1 turn charge. Stop all characters of your choice, binding them in their exact spots, unable to move or fight in any way.
Pick one of the frozen characters, and get in a few cheap hits. Can't be used for cheap kills/thefts/dismemberments/etcetera.
Lasts one turn; one use per battle.
To use both Mind Bind and Psychic Halt once each in battle, you must sacrifice a rather large chunk of ki, so it's best only using one of the two.
Explosion: Spend 2 turns gathering ki, and then release it in a huge explosion around your entire body throughout the area. You only get one shot at this, because, you can imagine this eats up one hell of a huge chunk of your ki.