Post by Majin Cajabe on May 3, 2009 16:55:50 GMT -5
This is a moderately large building, filled with a few rooms of smooth wooden floors, in which metamorese and their students will dance the afterlife away, usually looking extremely embarrassing.
Come here to learn the metamorese dances.
Each dance requires 20 posts to learn, and each dance counts as a dojo technique.
You may not have the power of any more than one dance at one time (i.e. no mixing dances).
But you may know as many dances as you have dojo technique slots for.
Minions may not learn dances.
Note that each dance takes 2 posts (each) to execute, except for the Fusion Dance, which takes 3 posts (each).
Dances
Fusion Dance[/b]
Performed in perfect symmetry...
Take 3 steps toward each-other, sideways, while swinging your arms (both of them; together) over your head to point to each-other, and keep your hands flat... say 'Fu-' while doing this.
Raise your farthest legs up, pointing the knees of the raised legs toward each other, while swinging your arms across your chest to point away from each other with your fists clenched... say '-sion' while doing this.
Place your raised legs down on the ground, outstretched and pointing the feet of these legs as far from each other as possible. Bend the knees of your closest legs.
Swing your arms over, lean in sideways together, and touch index fingers of each of both of your hands... say 'Ha!' while doing this.
Dance of Skills
You both skip around in symmetry to each other, then run together, and join hands
The power of this dance allows one person to use the other person's techniques, even the other person's signature technique.
They can still use their own techniques.
Desperations are not shared this way.
You can only use this dance with one person per battle.
The effects last for the remainder of a battle.
Power-up Dance
You both twirl around like ballerinas, in symmetry to each other, then walk toward each-other, and hug.
Now, the weaker dancer will walk around as normal, but when they feel like it, they can power their base post count up to the level of the stronger dancer, possibly allowing them to temporarily unlock more transformations.
Also, any transformations with special requirements temporarily have those requirements ignored by the powered-up character until the dance wears off.
This power up stays for 10 posts, and cannot be switched off at will.
If the person who is powered up is dead, then the power up will stay for 20 posts not 10.
After the 10/20 posts, the empowered dancer will power all the way down to their Weakened 50%.
Characters who are in the 'Weakened 50%' state cannot use this dance.
Combined Race Powers Dance
Both people start by doing backspins on the ground. After a few rotations, they kip up and go into a front handspring, followed by a front flip, then a backflip. The backspin needs to be kip-upped just right so that when both do their front handsprings and flips, they are moving away from each other. Then they turn around, facing each other, round off into constant back hand springs, and after three, they go for one long final backflip. As soon as they cross, they both share the same aura, and when it's gone, the dance is in effect for one battle, and can only be used with one person. Now both dancers share the same advantages as each-other.
For example, if a Namekian does the dance with a Saiyan, both fighters can take pain very well, they can both regrow lost limbs, and for Saiyans, their balls become invulnerable to pain. Transformations and the ability to unlock them are unaffected.
Shared Power Dance:
The dancers grab eachother's respective hands (right to right, left to left) and spin around. The two then share the same energy reserve. This means the two get tired at the same rate and can even transfer their charge to the other person. Can only be used with one other person per battle. Lasts for ten posts.
Post suggestions in the Ideas section of the Chatter board if you have any more dances.
Come here to learn the metamorese dances.
Each dance requires 20 posts to learn, and each dance counts as a dojo technique.
You may not have the power of any more than one dance at one time (i.e. no mixing dances).
But you may know as many dances as you have dojo technique slots for.
Minions may not learn dances.
Note that each dance takes 2 posts (each) to execute, except for the Fusion Dance, which takes 3 posts (each).
Dances
Fusion Dance[/b]
Performed in perfect symmetry...
Take 3 steps toward each-other, sideways, while swinging your arms (both of them; together) over your head to point to each-other, and keep your hands flat... say 'Fu-' while doing this.
Raise your farthest legs up, pointing the knees of the raised legs toward each other, while swinging your arms across your chest to point away from each other with your fists clenched... say '-sion' while doing this.
Place your raised legs down on the ground, outstretched and pointing the feet of these legs as far from each other as possible. Bend the knees of your closest legs.
Swing your arms over, lean in sideways together, and touch index fingers of each of both of your hands... say 'Ha!' while doing this.
Dance of Skills
You both skip around in symmetry to each other, then run together, and join hands
The power of this dance allows one person to use the other person's techniques, even the other person's signature technique.
They can still use their own techniques.
Desperations are not shared this way.
You can only use this dance with one person per battle.
The effects last for the remainder of a battle.
Power-up Dance
You both twirl around like ballerinas, in symmetry to each other, then walk toward each-other, and hug.
Now, the weaker dancer will walk around as normal, but when they feel like it, they can power their base post count up to the level of the stronger dancer, possibly allowing them to temporarily unlock more transformations.
Also, any transformations with special requirements temporarily have those requirements ignored by the powered-up character until the dance wears off.
This power up stays for 10 posts, and cannot be switched off at will.
If the person who is powered up is dead, then the power up will stay for 20 posts not 10.
After the 10/20 posts, the empowered dancer will power all the way down to their Weakened 50%.
Characters who are in the 'Weakened 50%' state cannot use this dance.
Combined Race Powers Dance
Both people start by doing backspins on the ground. After a few rotations, they kip up and go into a front handspring, followed by a front flip, then a backflip. The backspin needs to be kip-upped just right so that when both do their front handsprings and flips, they are moving away from each other. Then they turn around, facing each other, round off into constant back hand springs, and after three, they go for one long final backflip. As soon as they cross, they both share the same aura, and when it's gone, the dance is in effect for one battle, and can only be used with one person. Now both dancers share the same advantages as each-other.
For example, if a Namekian does the dance with a Saiyan, both fighters can take pain very well, they can both regrow lost limbs, and for Saiyans, their balls become invulnerable to pain. Transformations and the ability to unlock them are unaffected.
Shared Power Dance:
The dancers grab eachother's respective hands (right to right, left to left) and spin around. The two then share the same energy reserve. This means the two get tired at the same rate and can even transfer their charge to the other person. Can only be used with one other person per battle. Lasts for ten posts.
Post suggestions in the Ideas section of the Chatter board if you have any more dances.