Post by Majin Cajabe on Apr 22, 2009 22:52:41 GMT -5
For the advantages/disadvantages of the following races, see the main thread in the Character board.
Also, the same guidelines for Hybrids apply to minions as for main characters.
Saiyans
Saiyan minions cannot master their tails to overcome their weakness.
Humans
Namekians
Changelings
Changeling minions are undeveloped and young, and are at first trying to reach completion of their 1st Form before going any further to other forms.
Androids
All android minions, no matter their transformation (unless they're at Weakened 50%) are capable of absorbing ki/energy through the palms of their hands. Meaning not only ki/energy blasts small enough to be caught can be absorbed, but an opponent's own ki can be sapped away if a firm grip is made.
Absorbing ki/energy from an opponent goes at a moderate pace.
Kais
Demons
Minion-Only Races[/u]
Shapeshifting Animals
Like Oolong and Puar.
These creatures are non-combat types, unable to raise their Power Levels. They start at 0 posts.
These creatures have their own special uses in that they can transform in to whatever they please.
But remember, when transformed, a shapeshifting animal is still as weak as ever. If you've seen the 'Oolong the Terrible' episodes of Dragon Ball, you'll understand how this works.
Anyway, to start with, a shapeshifting animal can only hold a form for 5 posts. Between transformations, they will be stuck in their regular form for 2 posts.
Every 100 posts, a shapeshifting animal extends their transformation time by 5 posts.
When at Weakened 50%, shapeshifting is no longer possible.
Saibamen
Remember the Saiyan Saga?
Buy these guys in containers at the price of 5000 zenie for every 2 seeds, from Vegeta.
Plant a seed in the ground, add the weird green goo, and watch your Saibaman grow!
An individual Saibaman has a Power Level at 50% of the entire group's Post Count.
Each Saibaman can shoot acid from their heads, once per battle. This acid will horribly burn and corrode absolutely anything and anyone, no matter their Power Level.
Saibamen cannot use Desperations. Instead they can use Kamikaze self-destruction, but this cannot be used at Weakened. When a Saibaman does this, their Power Level is tripled for 2 posts, during which they must grab their victim.
Once the victim is grabbed, the Saibaman explodes, with its power level momentarily at x4 instead of x3! Saibamen Kamikaze attacks can actually kill if used right (provided it wasn't a cheap shot), but only one Saibamen may attempt a Kamikaze per battle per day.
Anyway, if they can't grab on... they can still explode whenever they wish, or not (the explosion will only be at their power level x2, though). Also, they end up at 25% instead of 50% of their Post Count from then on if they're still alive after the 2 posts.
'Weakened' Saibamen are at 25%, not 50%.
As final notes... Saibamen can never reach full character status, and dead Saibamen do not go to the Other World, but are instead lost forever when they die. However, you use the same account for all Saibamen, so even if all your Saibamen die, you can go buy some more and they all go in to your old Saibamen account, with whatever post count it had.
Mutants
WE ARE THE GINYU FORCE!
Mutants can be specialized in either one or two of the following...
-Endurance (how well they take a hit, whether physical or ki/energy)
-Ki Capacity (how long they can last)
-Skill (how much they can dodge, and how hard their physical attacks are to dodge)
-Damage (how hard both physical and ki attacks hit)
-Speed (how fast they move)
-Ki Power (ki attacks are boosted, and they can take ki attacks better)
-Physical Strength (physical attacks are boosted, and they can take physical attacks better)
If one ability was picked, the mutant is considered at 120% of their Post Count, but only for that one ability.
If two abilities were picked, the mutant is considered at 110% of their Post Count, but only for those two abilities.
Secondly, instead of gaining transformations, a mutant starts with TWO signature techniques, and gains an additional 20% to the ability of their choice from above every 1000 posts... or 10% for two abilities.
However, Ki Capacity cannot go higher than 120%.
As for their downsides... mutants start with one of the above abilities reduced by 20%, and can't use desperations. However, when a mutant reaches the point when they would be able to unlock a desperation, their reduced ability is canceled out.
Namekian Demons
Heard of King Piccolo's Demon Army?
Spat out by a namekian's mouth in an egg, but what hatches isn't a namek. It's a demon.
These creatures automatically gain the following abilities...
Combos; Powerful Ki Attacks; After Image; Mirror Image.
They can then gain either wings for flying, or the ability to use a Desperation Attack.
They cannot gain any of the other abilities, no matter how many posts they gain, and have no transformations.
However, a Namekian Demon will have a permanent telepathic link to its parent at all times.
Every 1000 posts, one these creatures can gain a new Signature Technique.
Ogres
I am Goz. And I am Mez.
Ogres just cannot die, isn't that awesome?
Well, there's one problem... they're stranded in the Other World.
They can't even visit the Kai or Demon World.
Unless they spend karma, and they get one day for every 10 karma they spend, instead of every 100.
Every 1000 posts an Ogre makes, they get 100 karma.
By the way, being immortal doesn't make you invincible... they take damage like anyone else.
Yardrats
Instant Transmission!
Yardrats automatically know Ki Sensing and fully upgraded Universal Transmission, which they can use with only 1 post focus instead of 2. IT only takes a partial focus, instead of a full 1 post.
They cannot learn any other Dojo Techniques... except every 1000 posts.
Each 1000 posts, a yardrat may go learn a Dojo Technique, and then upgrade it.
Metamorese
FU-SION HA!
The only minion race allowed to learn dances.
Metamorese start with a free dance, and this free dance doesn't take up any tech slots.
They can dance with anyone, of any race, meaning they can even use the fusion dance with any race. All dances with time limits last an extra 10 posts.
When a Metamorese minion uses the fusion dance with a main character, the main character's 10'000 is used instead of the Metamorese's 8000 posts, for the starting post count before adding on the rest.
Every 1000 posts, a Metamorese is allowed another free dance without consuming a tech slot.
Juniors
These are my children.
Only available if you have a character of one of the bonus races.
These go in the same list as all your other minions, even though they're spawned from your bonus character.
Juniors have the exact same racial advantages as the 'parent' main character, and either follow the same transformation list of whatever race the 'parent' derives transformations from (for the race unlocked by the Android method) or they follow the same transformation percentages as Kais, but ignoring Beta and Delta Kai (for the race unlocked by the Kai method).
But of course, all transformations will need to be renamed along with their appearances redesigned.
Also, the same guidelines for Hybrids apply to minions as for main characters.
Saiyans
Saiyan minions cannot master their tails to overcome their weakness.
- Weakened 50% - 0
- Base 100% - 0
- Oozaru 106% - 0
Only when a Saiyan with a tail looks at the light of a full or false moon. Saiyan minions always go on a rampage in this form, with absolutely no control over themselves. Oh and, obviously, any non-stretchy clothing will be ripped to shreds during transformation.
Detransformation always leads to unconsciousness.
Note that Oozaru speed is 102%, not 106%.
Drains no ki to sustain. - Saiyan Rage 112% - 9000
Always requires anger caused by either the saiyan, their leader, or anyone the saiyan cares about, getting their ass kicked by a stronger opponent. - False Super Saiyan 117% - 9500
Always requires anger caused by either the saiyan, their leader, or anyone the saiyan cares about, getting their ass kicked by a stronger opponent.
After the first time this is activated, Saiyan Rage can be used at will. - Main Character Status - 10000
Keep minion transformations and move on to the main saiyan transformations from 11000 onwards.
Gain a free 1000 posts.
Humans
- Weakened 50% - 0
- Base 100% - 0
- Buffed 106% - 8400
Muscles bulking up so much will hinder movement, slowing you down in physical combat. Best used for powerful ki attacks. - Hidden Powers Released 110% - 9000
- Hidden Power Buffed 112% - 9100
Muscles bulking up so much will hinder movement, slowing you down in physical combat. Best used for powerful ki attacks. - Full Potential 115% - 9500
- Buffed Full Potential 117% - 9600
Muscles bulking up so much will hinder movement, slowing you down in physical combat. Best used for powerful ki attacks. - Main Character Status - 10000
Keep minion transformations and move on to the main human transformations from 11000 onwards.
Gain a free 1000 posts.
Namekians
- Weakened 50% - 0
- Base 100% - 0
- First Fusion 102% - 8400
Namekian must be on New Namek, where they will find a namekian (non-player), and fuse with them to attain this power.
Before this fusion, 10 posts of searching for and or combat with the Namekian are required.
This requires no ki to maintain, and therefore replaces the Base Form. - Second Fusion 110% - 9000
Namekian must be on New Namek, where they will find a namekian (non-player), and fuse with them to attain this power.
Before this fusion, 15 posts of searching for and or combat with the Namekian are required
This does take ki to maintain. - Third Fusion 115% - 9500
Namekian must be on New Namek, where they will find a namekian (non-player), and fuse with them to attain this power.
Before this fusion, 20 posts of searching for and or combat with the Namekian are required
This requires no ki to maintain, and therefore replaces the Base Form. - Main Character Status - 10000
Keep minion transformations and move on to the main namekian transformations from 11000 onwards.
Gain a free 1000 posts.
Changelings
Changeling minions are undeveloped and young, and are at first trying to reach completion of their 1st Form before going any further to other forms.
- Weakened 50% - 0
- Jouvenile 1st Form 100% - 0
- 1st Development 102% - 8400
- 2nd Development 104% - 8600
- 3rd Development 108% - 9000
- Full Power 115% - 9000
Drains ki so fast that 1% is lost every 2 posts after the first, even if this form is deactivated. Once changeling hits 108%, they have 2 posts left before they revert to Weakened 50%. - 1st Form 111% - 9100
- 2nd Form 112% - 9200
- 3rd Form 113% - 9500
- Full Power 3rd Form 120% - 9500
Drains ki so fast that 1% is lost every 2 posts after the first, even if this form is deactivated. Once changeling hits 108%, they have 2 posts left before they revert to Weakened 50%. - Main Character Status - 10000
Keep minion transformations and move on to the main changeling transformations from 11000 onwards.
Gain a free 1000 posts.
Androids
All android minions, no matter their transformation (unless they're at Weakened 50%) are capable of absorbing ki/energy through the palms of their hands. Meaning not only ki/energy blasts small enough to be caught can be absorbed, but an opponent's own ki can be sapped away if a firm grip is made.
Absorbing ki/energy from an opponent goes at a moderate pace.
- Weakened 50% - 0
- Base 100% - 0
- Empowered Android 104% - 0
Requires energy to maintain; does not replace Base 100%.
If the android can sap any opponent's ki/energy from them for at least one full turn, they activate this form automatically.
This cannot be achieved any other way. - First Upgrade 110% - 9000
You'll need to post about how and where you got the upgrade, which will be a minimum of 15 posts. - First Upgrade Empowered 112% - 9000
Requires energy to maintain; does not replace First Upgrade 110%.
If the android can sap any opponent's ki/energy from them for at least one full turn, they activate this form automatically.
This cannot be achieved any other way. - Second Upgrade 115% - 9500
You'll need to post about how and where you got the upgrade, which will be a minimum of 20 posts. - Second Upgrade Empowered 117% - 9000
Requires energy to maintain; does not replace Second Upgrade 115%.
If the android can sap any opponent's ki/energy from them for at least one full turn, they activate this form automatically.
This cannot be achieved any other way. - Main Character Status - 10000
Keep minion transformations and move on to the main android transformations from 11000 onwards.
Gain a free 1000 posts.
Kais
- Weakened 50% - 0
- Alpha Kai 100% - 0
- Beta Kai 104% - 8500
- Gamma Kai 110% - 9000
- Delta Kai 112% - 9200
- Epsilon Kai 115% - 9500
- Main Character Status - 10000
Keep minion transformations and move on to the main kai transformations from 11000 onwards.
Gain a free 1000 posts.
Demons
- Weakened 50% - 0
- Lesser Demon 100% - 0
- Lesser Demon Rage 106% - 0
If the demon is getting their ass kicked too much by an opponent with a higher Power Level, this transformation occurs to even the score.
Cannot be activated any other way.
Warning: If you're below 5'800 posts, then your Skill level FALLS, so you'll miss more often and get hit more often than in Base 100%. - Upper Demon 110% - 9000
- Upper Demon Rage 112% - 9000
If the demon is getting their ass kicked too much by an opponent with a higher Power Level, this transformation occurs to even the score.
Cannot be activated any other way.
Warning: Your Skill level FALLS, so you'll miss more often and get hit more often than in Upper Demon 110%. - Greater Demon 115% - 9500
- Greater Demon Rage 117% - 9500
If the demon is getting their ass kicked too much by an opponent with a higher Power Level, this transformation occurs to even the score.
Cannot be activated any other way.
Warning: Your Skill level FALLS, so you'll miss more often and get hit more often than in Greater Demon 115%. - Main Character Status - 10000
Keep minion transformations and move on to the main demon transformations from 11000 onwards.
Gain a free 1000 posts.
Minion-Only Races[/u]
Shapeshifting Animals
Like Oolong and Puar.
These creatures are non-combat types, unable to raise their Power Levels. They start at 0 posts.
These creatures have their own special uses in that they can transform in to whatever they please.
But remember, when transformed, a shapeshifting animal is still as weak as ever. If you've seen the 'Oolong the Terrible' episodes of Dragon Ball, you'll understand how this works.
Anyway, to start with, a shapeshifting animal can only hold a form for 5 posts. Between transformations, they will be stuck in their regular form for 2 posts.
Every 100 posts, a shapeshifting animal extends their transformation time by 5 posts.
When at Weakened 50%, shapeshifting is no longer possible.
Saibamen
Remember the Saiyan Saga?
Buy these guys in containers at the price of 5000 zenie for every 2 seeds, from Vegeta.
Plant a seed in the ground, add the weird green goo, and watch your Saibaman grow!
An individual Saibaman has a Power Level at 50% of the entire group's Post Count.
Each Saibaman can shoot acid from their heads, once per battle. This acid will horribly burn and corrode absolutely anything and anyone, no matter their Power Level.
Saibamen cannot use Desperations. Instead they can use Kamikaze self-destruction, but this cannot be used at Weakened. When a Saibaman does this, their Power Level is tripled for 2 posts, during which they must grab their victim.
Once the victim is grabbed, the Saibaman explodes, with its power level momentarily at x4 instead of x3! Saibamen Kamikaze attacks can actually kill if used right (provided it wasn't a cheap shot), but only one Saibamen may attempt a Kamikaze per battle per day.
Anyway, if they can't grab on... they can still explode whenever they wish, or not (the explosion will only be at their power level x2, though). Also, they end up at 25% instead of 50% of their Post Count from then on if they're still alive after the 2 posts.
'Weakened' Saibamen are at 25%, not 50%.
As final notes... Saibamen can never reach full character status, and dead Saibamen do not go to the Other World, but are instead lost forever when they die. However, you use the same account for all Saibamen, so even if all your Saibamen die, you can go buy some more and they all go in to your old Saibamen account, with whatever post count it had.
Mutants
WE ARE THE GINYU FORCE!
Mutants can be specialized in either one or two of the following...
-Endurance (how well they take a hit, whether physical or ki/energy)
-Ki Capacity (how long they can last)
-Skill (how much they can dodge, and how hard their physical attacks are to dodge)
-Damage (how hard both physical and ki attacks hit)
-Speed (how fast they move)
-Ki Power (ki attacks are boosted, and they can take ki attacks better)
-Physical Strength (physical attacks are boosted, and they can take physical attacks better)
If one ability was picked, the mutant is considered at 120% of their Post Count, but only for that one ability.
If two abilities were picked, the mutant is considered at 110% of their Post Count, but only for those two abilities.
Secondly, instead of gaining transformations, a mutant starts with TWO signature techniques, and gains an additional 20% to the ability of their choice from above every 1000 posts... or 10% for two abilities.
However, Ki Capacity cannot go higher than 120%.
As for their downsides... mutants start with one of the above abilities reduced by 20%, and can't use desperations. However, when a mutant reaches the point when they would be able to unlock a desperation, their reduced ability is canceled out.
Namekian Demons
Heard of King Piccolo's Demon Army?
Spat out by a namekian's mouth in an egg, but what hatches isn't a namek. It's a demon.
These creatures automatically gain the following abilities...
Combos; Powerful Ki Attacks; After Image; Mirror Image.
They can then gain either wings for flying, or the ability to use a Desperation Attack.
They cannot gain any of the other abilities, no matter how many posts they gain, and have no transformations.
However, a Namekian Demon will have a permanent telepathic link to its parent at all times.
Every 1000 posts, one these creatures can gain a new Signature Technique.
Ogres
I am Goz. And I am Mez.
Ogres just cannot die, isn't that awesome?
Well, there's one problem... they're stranded in the Other World.
They can't even visit the Kai or Demon World.
Unless they spend karma, and they get one day for every 10 karma they spend, instead of every 100.
Every 1000 posts an Ogre makes, they get 100 karma.
By the way, being immortal doesn't make you invincible... they take damage like anyone else.
Yardrats
Instant Transmission!
Yardrats automatically know Ki Sensing and fully upgraded Universal Transmission, which they can use with only 1 post focus instead of 2. IT only takes a partial focus, instead of a full 1 post.
They cannot learn any other Dojo Techniques... except every 1000 posts.
Each 1000 posts, a yardrat may go learn a Dojo Technique, and then upgrade it.
Metamorese
FU-SION HA!
The only minion race allowed to learn dances.
Metamorese start with a free dance, and this free dance doesn't take up any tech slots.
They can dance with anyone, of any race, meaning they can even use the fusion dance with any race. All dances with time limits last an extra 10 posts.
When a Metamorese minion uses the fusion dance with a main character, the main character's 10'000 is used instead of the Metamorese's 8000 posts, for the starting post count before adding on the rest.
Every 1000 posts, a Metamorese is allowed another free dance without consuming a tech slot.
Juniors
These are my children.
Only available if you have a character of one of the bonus races.
These go in the same list as all your other minions, even though they're spawned from your bonus character.
Juniors have the exact same racial advantages as the 'parent' main character, and either follow the same transformation list of whatever race the 'parent' derives transformations from (for the race unlocked by the Android method) or they follow the same transformation percentages as Kais, but ignoring Beta and Delta Kai (for the race unlocked by the Kai method).
But of course, all transformations will need to be renamed along with their appearances redesigned.